Tag Archive | "Anime Industry"

Tags: , , ,

Go Nagai say no go for child pornography

Posted on 31 March 2010 by admin

And no, he will certainly not be giving many of today’s manga artists any praises if they have any thing related with child pornography.  Especially, it’s expressed too much in a very graphic way.

There’s been a recent uproar on the public system legalising the practice of placing child pornography content onto manga medium content, which is not right at a hindsight

Many respectable manga artists like Go Nagai etc are placing their support in banning the online child porn bill, which really sickens me to death.  Good on him for making him stance clear.  This is coming from a fact that Cutie Honey was one of this best works during the 70’s, which I understand it’s a manga whose focuses around the women characters, who barely shed anything off other than their ripped tees across their chests!!

Here’s another news publication (written in Spanish) on Go Nagai’s (and other authors’) thoughts on the crackdown on the crackdown of child pornography used in comic books.

Here’s the translations of the source.

The Assembly has hit Tokyo’s manga artists in its attempt to reduce the sexual content of comic books. Authors such as Go Nagai (Mazinger Z) and Fujiko Fujio (Doraemon) have signed a statement criticizing a law prohibiting the eroticism of child-like characters, which punishes the artists with fines of up to 300,000 yen (2,400 euros).

This protest has led the authors that the legislation, which should have been voted on Friday, stay for the time being in dry dock. According to Nagai said this week, this law is against freedom of expression for artists, but also undermines the manga industry, considered a strong source of revenue for Japan. For Nagai, regulation is also very vague, especially under the definition of fiction.

The legal language prohibiting any manga or anime character that could be perceived as minor in age, clothing, accessories, grade level, the scenario where you are, the age of other characters or his voice.
Project worrying

After learning this content of the law, Carlos Santamaria, director at the Comic and Manga de Barcelona, gives reason to Japanese artists: “It is a project of considerable concern, as well as being very vague, contains the sensor element and can anyone give power to ban a cartoon. ” For others such as Josep Maria Berenguer, editor of The Dome, the law is a contradiction, as “childlike features are typical of Japanese comics. They are part of their culture.”

It is not the first time that parliaments seek to regulate the eroticism in comics from veto to pornography with minors. In March 2009, a clause in a bill against child pornography UK Government drew the ire of artists.

This clause prohibiting “the possession of any images of sexual activity with children.” For the group Comic Shop Voice, this text could lead to censorship of graphic novels such as Lost Girls, Alan Moore. Finally, this law was passed last November, although to date there is no evidence of any comic book censorship.
Censorship in Philippines

In April 2009, the House of Representatives of the Philippines also banned the sale of those manga that show erotic scenes with characters from children’s appearance.

“This type of controversy is part of the general rightward shift caused by the crisis which we live. We have entered a political correctness that is limiting the cultural world”, adds Berenguer. Santamaria says, for its part, the dire consequences of putting everything in the bag of child pornography: “It should be clear that child pornography is a crime. But another thing is that it shows the romance of some high school kids. If that happens in real life, why they will not be able to read? “.

Bookmark and Share

Comments (0)

Tags: , , , ,

Otaku life-craze booming internationally

Posted on 20 February 2010 by admin

Was watching this video clip this morning after tweaking my Twitter settings.

Even though this video was many months old (timestamped on 9th July 2009), I still find it relevant on the fact that Japanese subculture is gaining traction (steadily) in many places around the world, even including Australia and New Zealand. I’ve seen a few around in Auckland for the past few years despite our incredible low ratio of 3000:1.

Have a look and you’ll be amazed. Especially how the otaku specialist said something about otaku gained a bad image after a psychopath killer went on a rampage to kidnap young girls. And then killed and dumped them into a river. The killer was an otaku fanatic…. 0.0.

Also, check out the massive Gundam cosplay video at 5:19!!^o^

Source: Youtube

Comments (0)

Tags: , , , , ,

Japan’s Anime Voice Actor died

Posted on 14 February 2010 by admin

Just thought I wanted to share you guys with this.

Recognise some of these characters?

Heihachi Mishima

Robin Mask

Mr Satan

And what do they all have in common?

Well…. One thing. They’ll voiced by this one great Japanese voice actor who’s been with the anime industry as far back one could remember much from the 80s.

Daisuke Gori is his name. He was 57 years just before he died from committing suicide and lay dead on the road. Police do not how it was end-resulted like that but they said they were some visible signs of self-harm before he took his own life.

What a great shame. He’s done so much for the anime industry for a long time especially in DragonBall and Tekken series.

It’s interesting to note that he used to work on a couple of voice casting projects on previous mecha series ie Gundam and Patlabor.

It’s good to know.

But it was tragic for his life to be ended like that…. There’s so much for him to contribute further. So much potential. A lot of anime and gaming industry fans will surely miss him…

Source: MechaMechaMedia, Mainichi Daily, Wikipedia.org

Bookmark and Share

Comments (0)

Tags: , , , , , , ,

Tetsujin 28 Project going on this year

Posted on 17 January 2010 by admin

It was a while ago that our online otaku famed Danny Choo posted excellent photos of the unveiling of Tetsujin 28 statue back in October last year… Just like the picture taken above when the official unveiling of it 18-foot giant to the public was taken place.

As if its mighty tower-sized spectacle wasn’t that great enough to get everybody’s attention, here’s another great news fact for you to digest.

Ghost in the Shell’s director made an official  announcements of having movie plans for  1100-pound of metallic steel robot this year.

This is going to be incredibly exciting, considering that he’s already done the stage-version of the robot manga earlier last year.

Now, having him moving on to working this project at such scale for man who love to bring elements of very complex, sometimes out-of-this-world plot, you wouldn’t think this could be a bad idea for classic series, would you?^^.

What do you think?

Source: DannyChoo.com, ANN.com

Bookmark and Share

Comments (2)

Tags: , , , , , , ,

Anime 2010 and beyond: In Reverse?

Posted on 13 January 2010 by admin

Just followed this tweet in my Twitter account. The link says something about what’s coming to expect within the upcoming decade for the anime industry and where it’s heading towards…

Moe is a trend in anime towards the use of underage, often barely-clad heroines with no unique character traits.

One of the biggest anime of 2009, maybe even of the decade in Japan if we’re talking merchandise and media sales, was a little slice-of-life show by the name of K-ON. Animated impeccably by Kyoto Animation (home to other otaku favorites like the The Melancholy of Haruhi Suzumiya series, Lucky Star and just about every good dating sim adaption,) it was a wildly successful in Japan, just as one would expect given it’s linage. Like previous Kyoto titles, its characters quickly shot to the top of favorite character surveys in Japanese magazines and on Japanese websites, otaku not only bought the usual swath of official figurines and unofficial doujinishi, but they bought replicas of the character’s musical instruments, even though they may never actually play them. Otaku in Japan even traveled to other parts of country so they could watch the broadcast in real-time just that much sooner.

However, six months later, this wildly popular show sits unlicensed in North America (yeah, I know the cycle is slower these days, but this was the big title of the season for otaku,) and even in Japan, K-ON is sliding down the character and TV series surveys in favor of the next moe-blob anime (a term coined to describe the rounded and almost nondescript design of many current otaku favorites.) Rather than a lasting Beatlemania-like popularity, K-ON’s reign feels more like the Monkees’ or maybe more tellingly Dexy’s Midnight Runners’ (or for our younger readers, K-ON’s success maybe more like Hanson than Green Day.)

Now, don’t get me wrong – I think K-ON’s a fun show, and when compared to other recent Kyoto adaptions of the slice-of-life-comedy genre, namely Lucky Star and the most recent season of The Melancholy of Haruhi Suzumiya (both of which had direction issues,) it’s one of their better titles. Solid animation, solid pacing and generally enjoyable, with little references for the music fans paying close attention. I’m actually hoping someone grabs it for a US release.

However, K-ON and it’s ilk can’t be the driving force of the anime industry, not even in Japan, let alone internationally.

Why? Because the otaku-oriented moe style doesn’t seem to work outside of otakudom. Within that fandom, it yields tenuous popularity at best (a corollary exists with the bishonen-driven style marketed to fujoshi [girl otaku] but considering they’re marketed to sparingly relative to otaku, it’s not an immediate concern to the anime medium.) You certainly can’t take titles like that to the broadcast outlets anime currently has in the US, and it’s TV exposure that changed anime in America from the niche hobby of nerdy college-age males, to something mainstream enough that manga like Fruits Basket and Naruto took Top 20 spots in the USA Today book sales charts. None of that was built on the back of being purely otaku oriented though, and some of the best titles from moe realm have ultimately not panned out, leading one to question the overall direction of the industry.

Take for example the first season of Haruhi – it was incredibly well-received in Japan and internationally, at least if forum discussion and merchandise sales are any indicator of success. Even with that initial positive reception, we now see the US limited edition release on clearance at RightStuf for a fraction of what the volumes initially went for, and even less than original standard edition singles. Lucky Star is even more problematic: it’s limited edition volumes were canceled due to slow sales.

Now, to be fair, the whole anime industry was moving away from singles, and towards the high-end limited editions that many fans demanded (yet not many purchased as time went on) were caught in that shift. More pressingly, moe is probably here to stay – unless a huge shift or backlash in otaku tastes occurs in Japan, that market seems constantly ravenous for new, somewhat generic 2d-idols that you can make figurines and pillow cases out of. However, the notable issues with moe titles that seemed like such sure-fire successes makes it clear that the purchasing habits of Akihabara can’t dominate where the industry goes if you want shows to work internationally. Well, actually, maybe it can, but it’s going to require some give and take.

Time is Money

Plenty of American distributors have been candid about the problems they’ve had getting Japanese distributors to realize their niche title wasn’t worth the kind of money Pokemon, Naruto or Dragon Ball Z command. The pressure to get studios to more accurately gauge the value of their series upfront is more critical than ever with the move to box sets. To be fair, a lot of studios have gotten the message, and even on series that were very popular in Japan, they’ve begun to recognize that America isn’t the same country (with the retail price of box sets beginning to shift from the $120-$200 to $40-$70 dollar range.) But that’s only half the battle, maybe even less.

After all, you start with the fact that not every company in Japan seems to have gotten the memo that the anime bubble has burst. In spite of seeing some of their contemporaries and American partners go bankrupt, some Japanese studios and distributors don’t yet understand that the US market is very different from Japan. In fact, they’ve gone in the exact opposite direction necessary. While US releases are becoming inexpensive (some recent boxset MSRPs are similar to that of a Hong Kong bootleg,) major titles in Japan are still often at best 3 episodes per disc, and often runs between $70-100 a disc. Amazingly, 10,000 copies or more will move in first week sales with many Japanese otaku buying multiple copies of a disc at outrageous prices. Yet, some Japanese studios and distributors, even after the direct failure of Japanese-style marketing in the US (as seen with Bandai Visual USA,) don’t get it, and want too much for a title with limited marketability. This results in various titles of all sorts sitting on the side lines, losing their market value (as the longer it’s unlicensed, the less hype it has surrounding it, and thus the less likely it is to sell well) while the US company tries to hammer out a deal that will allow them to turn some kind of profit given the projected sales for that title.

Now, if moe is going to be an on-going and often dominant part of anime, then the price points have to give because you’re never going to get any crossover into the mainstream with these titles, and you simply can’t charge the consumer the same amount for this type of show. In fact, everything that’s not DragonBall Z, Naruto or Pokemon, even if it’s a really brilliant, unique niche title, has to cost less than it used to now. That makes things difficult because a lot of anime studios used to use the upfront payments and royalties from US firms to get themselves into the black on titles. Now, at the very least it’s going to be mostly on royalties (upfront advances just won’t cut it,) and those profit points might be out there for an uncomfortably long time in an industry already notorious for underpaying most of the talent involved. However, that’s the direction in which it has to head, and really, the Japanese studios need to understand that it’s better to get some money for a show than nothing. The longer things drag out, the higher the probability that they’ll get nothing for a title. For the studios in Japan with libraries of content that stretch back decades, the only way those classics will turn up is if the upfront cost is very low and the same can be said of a new but niche title (regardless of why it’s niche.)

There is a way for anime companies to get good money from US companies again, and diversify their offerings in the process. They might even reverse loss of talent (both in the US and Japan) to the video game industry. But the hardcore fandom might be a bit adverse to this, and it’s a big risk for everyone involved…

If there is a future, it’s not in isolation: co-produce or stagnate.

Co-productions. The idea has produced some amazing work that probably wouldn’t have been half good without upfront capital from multiple international companies. The Ghost in the Shell: Stand Alone Complex series and films, Samurai Champloo and Afro-Samurai just to name a few owe their existence or at the very least their excellent quality to a combination US and Japanese companies putting up money from the get go. Now, it’s not always panned out – ADV’s Lady Death was roundly panned by critics, Eureka Seven was not the explosive success Bandai Entertainment hoped for and IGPX managed to be one of the most beautiful flops ever animated. Shame too, because at least IGPX and Eureka Seven were quite good and certainly fun.

Still, that money ensured diversity because by and large it wasn’t American co-pro dollars or even pre-license dollars going to bland moe titles – they can support themselves in Japan for the most part. No, it was going to the kind of shows that tend aimed for something fresh and unique while also shooting for a wide, crossover audience. If that influence disappears, anime viewers the world over will be lucky if there are two unique series a season, and of that handful, maybe one classic a year. Add to that the fact that outside of Fuji TV’s Noitamina block, a block explicitly created to have anime that’s outside of the typical demographics, there are not a lot of shows these days that are really trying to break new ground, and that can in part be chalked up to a lack of co-production creating an incentive to be different.

In fact, if you took Noitamina out of play, the past few seasons in Japan would’ve been pretty dry for titles that aren’t moe fodder or kids shows or both. You’d have Michiko to Hatchin, Darker Than Black and uh… hmm. There aren’t even good number of shoujo anime titles, especially borderline josei-titles like Honey And Clover, Nodame Cantabile and Kimi no Todoke without that one block. Anime’s diversity shouldn’t hinge on so little because it’s too easy for that to dissappear with one management change (much as Cartoon Network’s programming diversity shouldn’t have hinged on essentially Toonami.)

Now, with Funimation announcing a head of original development, that might be exactly what is needed to keep things diverse, high-quality and therefore more viable, but it’s got to be original development. It’s going to take hard work, a commitment to working with people may not give a care about executive notes, and the courage to soldier on inspite of the occasional dud. It’s certainly not going to work if the game plan is to just license some generic US teen literature series or some random manga, and then throw that at any old studio and director with a bag of money. I don’t think they’ll do that either – they supposedly insisted Akitaro Daichi return for any Fruits Basket continuation they put their money behind, and upon hearing that Natsuki Takuya, Fruits Basket’s manga-ka, wouldn’t support that, they dropped because they knew a shift in staff wouldn’t work. However, that same stringent standard will be essential in making sure they make good, marketable work.

Part 4: So what if the industry stays moe and overpriced?

Somehow, in spite of the fact that a lot of the old generation of the anime fandom has dropped out from attending cons constantly, and even a notable percentage of the anime boom era fandom seems to be cutting back on con attendance and spending (to put it another way, I’m a boom era fan and many of the friends I made through anime don’t care about it much any more,) anime cons keep getting greater attendance from coast to coast, and it begs the question whether diversity really matters. Maybe everything can be reverse harems, yaoi and shota for the girls, regular harems, yuri and lolis for the guys and slice-of-life high school anime for everyone. Shoot, even with those restrictions, it not like some good shows aren’t made – shows like Gunslinger Girl, Ouran High School Host Club and The Melancholy of Haruhi Suzumiya all have their explicit target demographics, but they are all also wonderfully done shows with great characters, fantastic settings and all the technical points locked down. However, I think if you want to get any of the old generation or even a lot of the anime boom generation interested again, it’s not going to be with the easy otaku and fujoshi plays, even the really fantastic ones with spot-on technical skill. Too many long time fans have been their and done that, and they came to anime because it was doing something bold and new, not holding to tropes in lock step. I think even the newer fans will burn out on it if their isn’t a commitment to being smart and emotionally complex as well, and well, that growth will level off if not reverse.

Even in Japan, various artists have ranted about how empty the scene seems right now. Some might argue it’s been that way for a while – Hayao Miyazaki bemoaned that anime was too focused on objectifying the characters rather than developing them for decades, and he probably still does to this day. The difference is, when Miyazaki started his complaints, a whole generation of brilliant auteurs seemed to take that as a challenge and frankly proved him wrong about the medium falling towards emptiness. Yes, the fandom would and always will objectify the characters, but the directors could use that tendency to get people not only to watch series and movies that were vastly more brilliant than they may have initially made clear, but get them to love that work for having pushed those boundaries. However, no one seems up to the challenge of building on the legacy that directors like Hideki Anno, Kazuya Tsuramaki, Shinichiro Watanabe, Satashi Kon and others from that mid-1990s-to-mid-2000s era have left. There are new geniuses out there to be sure – Masaaki Yuasa, Makoto Shinkai, Saya Yamamoto and so on, but they can’t be geniuses lauded for their brilliance and then left on the edges of the industry. If anime is ever going to have another boom, if talent is going to stay at companies and deal with the mediocre pay, horrific hours and outright poverty that tends to come with being an animator or even often with being a VA in Japan, the crazy geniuses have to be running things, not the accountants happy to market yet another toyetic moe series in a bid to sell otaku 10 copies of the same blu-ray disc with different postcard pack-ins. After the global recession, outside of the truly obsessed that marketing tactic won’t work anymore, and so casual anime fans are your incentive to stay diverse and ultimately make more money by doing that.

I mean, after all, the generic titles from the 90s, even the really good ones, are falling by the wayside when it comes to what gets reissued in hi-def and which licenses gets expanded or extended. But those groundbreaking titles? Those shows are insanely perennial, and you can keep putting them out ad-nauseam in new formats. Make a Cowboy Bebop or an Evangelion, eat for decades. Make a K-ON, eat very well for maybe a year. Sure by pushing boundaries, you might make a Koi Kaze and be lucky to eat at all, but that’s the risk. To me, the choice is obvious though, because studios like Ghibli in Japan and Pixar in America don’t think in terms of making temporary titles – they aim high. Not every studio may have the talent to stick that every time, but even once in while is enough to keep a studio secure.

At the very least, if anime is going to be an internationally viable medium to the extent it was at it’s peak in the early-to-mid-00’s, the trends in motion must reverse.

- Source: Toozone

Looks like it’s going to be another rough wave for the anime industry.   If they don’t sharpen up their talent pool a little bit, that is.

Bookmark and Share

Comments (27)

Tags: , , , , ,

Changing times: Girls are crossing over guys’ ‘mech’ hobbies

Posted on 17 December 2009 by admin

Well… Not on all facets of them yet anyway.

Just starting with TV program first.

At least that’s what I understand after reading the blog from AltJapan and LightSabre.

japan_anime_gender_raking

The top chart reads out that males’ top 5 anime preferences are

  1. K-On!
  2. The Melancholy of Suzumiya Haruhi
  3. Lucky Star
  4. Gundam (all series)
  5. Saki

Whilst for girls, theirs are

  1. Gundam (All series)
  2. K-On!
  3. Code Geass
  4. Macross Frontier
  5. Evangelion / Toradora

After reading the above blogs, there’s a somewhat general consensus that we’re seeing a ‘reversing’ trend of male vs female otakudom.  Males are usually(and always will be) attracted to high-tech items, gadgets, toys, male-leading roles in various animes whilst girls are attracted to several romance, gentle characters (both male and female), and teenage-type dramas in several anime.

Couldn’t reach a final comment to say this is necessarily a good thing or a bad thing….

All I can say is that it’s a different kind of the generation for the youth in this modern day.   Tastes have certainly changed (or rather, evolved) and many people within the anime business community will have to be smart enough to follow where the youth market of the future is heading  to (and capitalize on their changing needs).  It’s bold step for them to engage new types of anime business activity for the youth of both sexes.

Perhaps it’s also another way of breaking down the barrier in gender differences for the first time in history and that both sexes don’t have to feel awkward when exchanging tastes between the two?  Perhaps they’re more open-minded now than they were many years back…

Source: AltJapan, LightSabre

Bookmark and Share

Comments (5)

Tags: , , , , , , ,

Tetsujin 28 gets to appear on Tokyo’s NTT Ad

Posted on 28 November 2009 by admin

Speaking of Tetsujin 28 statue on my last post,  Japan’s mobile phone telecommunications provider, NTT Docomo, not long ago aired their new TV commercial, featuring Mitsuteru Yokoyama’s Tetsujin 28 (Gigantor in English).

tetsujin28_ntdocomo_promo

Basically, the main attraction behind this is to grant the computer users the ability to gain remote control on any movable vehicles or devices using NT Docomo’s wireless data communications adaptor (via USB port).

And when they mean any, they literally do mean ANY.

And what better way to give their latest telecommunication gadgets the ultimate test is to use an 18-foot giant robot as the prime example to show off its power capabilities.

After reviewing their website, I had a quick browse.  By passing all their nifty Flash player presentations (just like any other ordinary company websites’ that wish to show off their media content) explaining about their latest telecommunications invention,  I found several downloadable wallpaper images of the Tetsujin 28 (select link 05 on the main page).

docomoforpc_tetsujin1

docomoforpc_tetsujin2

docomoforpc_tetsujin3

docomoforpc_tetsujin4

These images are 1024 x 768.  There are larger ones as well you can try ie 1280 x 1024 and 1680 x 1050, if you have a bigger LCD screen with bigger resolutions.  So those are sure nice to have.

There’s also this wicked screensaver you load onto your computer once downloaded (which I downloaded and tested it).  And what it shows you is the computer prompt screen that loads some OS code and after a few seconds, you’ll see number of blueprint images of Tetsujin 28 appearing on the right half of the screen.

For a telecommunications provider to come up with a design like this and little or no relation to Japan’s  anime industry, they sure deserve the big pin-ups for great media works such as these.  Good on them for making such effort!

Source: ANN.com, NTDocomo

Bookmark and Share

Comments (4)

Tags: , , , , , ,

Japan’s Anime Industry: Taking a fresh look into making ‘tangible’ business

Posted on 22 November 2009 by admin

After reading this headline from MyAnimelist,  there will be some drastic changes going on with the way anime business is conducted in Japan with the recent announcement of Bandai’s dropped plans to broadcast Unicorn Gundam on TV.

mobile_suit_gundam_unicorn_poster

Mobile Suit Gundam Unicorn

Instead, they  decided to do two things.  One, having its theatrical release,   Two, having its online streaming.  With these approaches, they claim that they can combat with the industry-wide issue of declining DVD sales in the current market, hoping that things will turn around for the anime industry.  One of the arguments also suggests (and supports) past outstanding performances by Kara no Kyoukai would prove to be the solid indicator on how much more other anime firms can benefit from this so-called new-found business model of online media marketing.

Yet, in the forum, people were not wholesomely enthused with Bandai’s ‘enthusiasm’ to conduct such business practices as they believed the reason Kara no Kyoukai fares so much the better just because of its one-hit wonder of success so it would be very hard for Bandai to emulate that level of success.

Read more from the forum.

Source:  MyAnimelist.net

Bookmark and Share

Comments (0)

Tags: , , , , , , ,

Evangelion 2.0 scoops up a major award at AFF

Posted on 21 November 2009 by admin

EVA2 Poster

Reading my news feed here, TV-adapted movie, Evangelion 2.0 You Can (Not) Advance, was announced the award winner of the 15th Asian Film Festival (AFF) in the best animation category in Lyon, France. Knowing that I was there in France on a long holiday, I’m familiar with the fact that sout-eastern parts of France are well-known for many film festival activities, be it cult or independent-related films.  Cannes is a good example for its Cannes Film Festival. I never had the chance to travel down there while I was holidaying around the French Riveria. Our tour group were scheduled to stay there for two short days only.

Pity that…

Nevertheless, it was a great experience. I’m sure Lyon would be a great city to travel as well.

While browsing about it online, I found the festival video link that featured all Asian films and amongst one of them is a TV clip from the early episodes of the Evangelion.

Parfait!! (excellent in French)

Source: MyAnimeList.net, FestivalFocus.org

Bookmark and Share

Comments (3)

Tags: , , , ,

Macross: Do you remember love? – Main composer died…

Posted on 19 October 2009 by admin

This is the saddest article I read the other day.

Macross: Do You Remember Love?

Macross: Do You Remember Love?

Macross: Do you remember love(DYLR)?’s founding composer, Kazuhiko Katoh, recently died. He died by committing suicide, hanging himself in his hotel department. Few sources of information suggest any strong reasoning why he’s motivated to kill himself. The only clue left behind by him are his two copies of a will on the table before he hung himself.

They mentioned that this man not only composed the unforgettable theme song, Do you Remember Love?(“Ai , Oboeteimasu ka?”) for the Macross film, but also responsible for launching a Japanese band to tour around UK in the 70s! The first of its kind.

This is the most distressing news indeed.

And many people in MyAnimeList forum were trying to figure out what and why caused his sudden ‘departure’ from this world of anime business he’s in. Especially his involvement with Macross as one of his outstanding achievements during his 20-30 year career!

It makes no utter sense why he had to go.

Do you really think, given his age, and after all what he’s done for Macross, that he oughta take his own life just because he found something ‘uncomforting’ about the will he read on the desk? Surely, the last step to take his own life was a bit too drastic to make a foregone conclusion….

What do you think?

Source: ANN.com, MyAnimelist.com

Bookmark and Share

Comments (0)

Advertise Here
Advertise Here

Follow us on

Toy Blogs - Blog Catalog Blog Directory